Square Enix reveals European Dissidia collector's edition
Sure, Europe still has some slight delay when getting Square Enix PSP titles, when compared to the US, but at least when they arrive, they come with extra goodies. Crisis Core had a bonus art book and now Dissidia will be getting the collector's edition treatment.This special edition will include a regular boxed copy of the game inside clamshell packaging, as shown in the image to the right. Also in the box will be a "Best Selection Soundtrack Mini-CD," with specially chosen tracks from the game and liner notes by the composer.
There will also be a 48-page hardback artbook, similar to the Crisis Core one, and a Brady Games Official Miniguide and two lithograph prints. Not a bad package, overall, but we're still waiting for the announcement of the European release of the limited edition Dissidia PSP-3000. It is coming, right Square Enix?
Sony patents more motion tech, uses everyday objects
We'd be lying if we didn't say we're a bit worried about the future of gaming controllers. Between the Nintendo's MotionPlus, Microsoft's Project Natal and Sony's ... erm ... motion thing, our precious game pads get more and more antique looking every day. And according to a recent patent filed by Sony that Siliconera found, our precious controllers have one more thing to fear: everyday objects.
That's right, friends -- in the future, we could be using our real-life keys to open doors, our swords to slice up fools, and our guns (not outside of the US) to shoot up the screen "accidentally." The patent shows off a PlayStation Eye-based system that can recognize 3D objects and use them in-game based on various actions taken by the player -- something Microsoft claims it's Natal is also capable of doing. Various household items will be affected in different ways, the example given being a U-shaped object that, when turned upwards, becomes a sword, versus a U-shaped block when facing downwards (think Halo's Covenant Energy Sword). Apparently the system is able to scan a whole mess of objects and store them in a databank for future use. Like so much future tech we've seen recently, we're taking this one with a full truckload of salt until we get some face time.
That's right, friends -- in the future, we could be using our real-life keys to open doors, our swords to slice up fools, and our guns (not outside of the US) to shoot up the screen "accidentally." The patent shows off a PlayStation Eye-based system that can recognize 3D objects and use them in-game based on various actions taken by the player -- something Microsoft claims it's Natal is also capable of doing. Various household items will be affected in different ways, the example given being a U-shaped object that, when turned upwards, becomes a sword, versus a U-shaped block when facing downwards (think Halo's Covenant Energy Sword). Apparently the system is able to scan a whole mess of objects and store them in a databank for future use. Like so much future tech we've seen recently, we're taking this one with a full truckload of salt until we get some face time.
God Eater website opens, reveals dark debut trailer
It looks like God Eater may be much more than a simple Monster Hunter clone. While the gameplay is focused on multiplayer monster slayin', we're digging the game's dark anime look. The music is particularly exciting to listen to. Check out the official website for another soothing piano ballad. We have to admit -- we're really getting pumped for this one.
Guitar Hero: World Tour gets punk rock DLC injection
Break out those tattered jeans and torn up flannel, because Guitar Hero: World Tour is getting a new DLC pack for the punk in all of us. Dubbed the Epitaph Punk-O-Rama Track Pack, the download features three tunes from three separate well-known Epitaph artists. It may be a bit more on the mainstream side of punk, but they're good tracks nonetheless.
Here's what you'll get (440
XBL / $5.49 PSN):
Here's what you'll get (440
XBL / $5.49 PSN):- "21st Century Digital Boy" by Bad Religion ($1.99 PSN / 200 Wii Points)
- "Linoleum" by NOFX ($1.99 PSN / 200 Wii Points)
- "Ruby Soho" by Rancid ($1.99 PSN / 200 Wii Points)
We're ready to believe in Ghostbusters LittleBigPlanet costumes
No, Sony hasn't actually confirmed that Ghostbusters costumes are headed to LittleBigPlanet, but it has certainly hinted at the possibility. In a recent post on Playstation.Blog highlighting the new Sacktue of Liberty costume, the company dropped a not so subtle hint. Following the words "Future LittleBigPlanet DLC?" was the image to the right.Everyone and their dog knows who they're gonna call, and that's the Ghostbusters, so we're pretty sure that related costumes are on the way. Who knows, maybe they'll throw in a Slimer costume while they're at it.
Telltale engine doesn't support PlayStation ... yet
Telltale has been churning out some fantastic adventure games as of late. The team responsible for Sam & Max, Strong Bad's Cool Game for Attractive People and Wallace & Gromit has found its games on both WiiWare and Xbox Live Arcade. But why no love for the PlayStation Network? It's "easy," explains Dave Grossman to The Guardian. "Our engine doesn't run on the PlayStation yet."
We'd like to think that the developers are working on making the engine that powers these games fully multi-platform. We don't see why Telltale couldn't handle the PS3, especially considering the success found by the folks behind Penny Arcade Adventures.
We'd like to think that the developers are working on making the engine that powers these games fully multi-platform. We don't see why Telltale couldn't handle the PS3, especially considering the success found by the folks behind Penny Arcade Adventures.
Rumor: Skate 3 in the works
Apparently EA is working on a sequel to Skate 2, if the Epicly Trife twitter is to be believed. Epicly Trife (NSFW) is a site dedicated to skating, and its twitter account said the following: "I just got told 'tonight we gotta celebrate,' one of the bro's got offered to be in SKATE 3." By no means a confirmation, we're still excited, as Skate 2 was not only a great sequel, but pretty much the best skating sim around. Plus, it's much easier to get up after falling down four flights of stairs in a video game, as gravity is a much more harsh mistress in real life.
We've put in word to EA for comment, but with almost everyone taking the day off today, don't hold your breath for a response. We sure aren't.
[Via Kotaku]
We've put in word to EA for comment, but with almost everyone taking the day off today, don't hold your breath for a response. We sure aren't.
[Via Kotaku]
Tecmo kindly asks for a PS3 price cut
... And for good reason, too. The company is bringing out two PS3 exclusives this year: Quantum and Ninja Gaiden Sigma 2. Considering its third-party status, Tecmo is really risking a lot by abandoning a traditional multiplatform approach.
"Whenever I discuss this with Sony reps I always ask them: 'Please cut the price'," Tecmo's Kenji Matsubara told CVG. "Sony introduced cutting-edge technology in the PS3, that's why people in the industry accept that the PS3 cost is so high, but we'd welcome a price cut."
That's certainly a change of tone from a different third-party publisher, Activision. That company most recently made waves when it half-heartedly "threatened" to remove support for PlayStation products. In spite of the difference in approaches, it's clear that the PS3's price needs to be lowered. Not only does the customer want it, but publishers are demanding it as well.
"Whenever I discuss this with Sony reps I always ask them: 'Please cut the price'," Tecmo's Kenji Matsubara told CVG. "Sony introduced cutting-edge technology in the PS3, that's why people in the industry accept that the PS3 cost is so high, but we'd welcome a price cut."
That's certainly a change of tone from a different third-party publisher, Activision. That company most recently made waves when it half-heartedly "threatened" to remove support for PlayStation products. In spite of the difference in approaches, it's clear that the PS3's price needs to be lowered. Not only does the customer want it, but publishers are demanding it as well.
Analyst: 2 more GTA IV episodes on the way, GTA V by fiscal 2011
Do you want more Grand Theft Auto? Well, that's what Todd Mitchell, analyst for Kaufman Bros. Equity Research wants. Nay, expects! Speaking to GI.biz, Mitchell stated that he's anticipating two more downloadable GTA IV episodes to launch after The Ballad of Gay Tony. "It's been indicated to me that would be the case," he said. Additionally, with Microsoft's exclusivity deal covering only two episodes, these DLC add-ons may also appear on PS3.
In addition to new GTA IV episodes, the analyst believes GTA V will debut some time in the 2011 fiscal year. The only reason it wasn't announced or teased in any way during E3, he believes, is "Rockstar's track record with delivering on time."
The most curious of statements Mitchell made was regarding the possibility of a new Grand Theft Auto hitting the PlayStation 2 system. No, you read that right. He believes a PS2 port of the PSP port of the formerly DS-exclusive Chinatown Wars may hit the aging Sony system, although he admits he's not too "confident" about that prediction. Pachter, eat your heart out.
In addition to new GTA IV episodes, the analyst believes GTA V will debut some time in the 2011 fiscal year. The only reason it wasn't announced or teased in any way during E3, he believes, is "Rockstar's track record with delivering on time."
The most curious of statements Mitchell made was regarding the possibility of a new Grand Theft Auto hitting the PlayStation 2 system. No, you read that right. He believes a PS2 port of the PSP port of the formerly DS-exclusive Chinatown Wars may hit the aging Sony system, although he admits he's not too "confident" about that prediction. Pachter, eat your heart out.
Activision explains DJ Hero pricing, says game offers 'tremendous value'
(click to Afrika Bambaataa-size)
The retailer pricing of DJ Hero found recently -- $120 bucks! -- has some folks wondering why Activision may have upped the price for its usual game-plus-peripheral combo. The company has offered an
...
Sorry, we nodded off there for a minute. Between the $250 for The Beatles: Rock Band and another $120 for Tony Hawk: Ride, we're up late a lot, worrying about affording all these plastic game controllers -- and a bigger house to put them all in.
Gallery: DJ Hero
Weekly Monster Hunter DLC begins today
Just like its Japanese counterpart, the English language version of Monster Hunter Freedom Unite will feature weekly downloadable content. Best of all, it'll be free! Expect updates every Friday for the next few months. The first content update, available today, is a new "Epic Hunting Quest" called "The Triumvirate of the Sands." This quest will feature the monsters Daimyo Hermitaur, Tigrex, Plesioth, and will take place in the desert (hence the "Sands" part, you see?). Survive and you'll be able to net 12300z.
In order to download the DLC, all you need to do is boot up the game in your PSP and click Download from the start menu. No need to log on to the PlayStation Network or download anything from the PlayStation Store. Not bad, huh?
In order to download the DLC, all you need to do is boot up the game in your PSP and click Download from the start menu. No need to log on to the PlayStation Network or download anything from the PlayStation Store. Not bad, huh?
Trine dev: Project is 'a big mess'
To be clear, Frozenbyte spokesman Joel Kinnunen wasn't saying that the company's fantasy action platformer itself is a mess, but everything surrounding it -- like price point disparity between regions and territories -- has become quite the kerfuffle.
The problem, apparently, is that Trine started life as PC game before migrating to PSN and (maybe) XBLA. While that may be good for getting the game to as many people as possible, it's not ideal for a game launch.
"Trine as a project is a big mess," Kinnunen said, "as opposed to Trine as a game, which is pretty sweet. Ultimately it's the game part that really matters and helps us sleep at night, though."
The problem, apparently, is that Trine started life as PC game before migrating to PSN and (maybe) XBLA. While that may be good for getting the game to as many people as possible, it's not ideal for a game launch.
"Trine as a project is a big mess," Kinnunen said, "as opposed to Trine as a game, which is pretty sweet. Ultimately it's the game part that really matters and helps us sleep at night, though."
Watch Sigma 2-exclusive Momiji slash up some ninjas
You've probably read the laundry list of all the things that are new to the PS3-exclusive version of Ninja Gaiden Sigma 2. Among the list of three new playable characters is Momiji, first introduced in Ninja Gaiden: Dragon Sword on Nintendo DS. Check out the footage after the break and watch as a proficient player (ie. not us) slashes through a horde of ninjas -- and don't miss her sweet bow & arrow.
We're still a bit miffed that his version is missing the gore that made the original Ninja Gaiden 2 notorious. Guess we'll have to stick with this improved -- and artsier -- version.
We're still a bit miffed that his version is missing the gore that made the original Ninja Gaiden 2 notorious. Guess we'll have to stick with this improved -- and artsier -- version.
Military gets its own gaming network, the MOG
Though you might think they'd welcome a break from shoot-'em-ups, members of the military are known to be a rich breeding ground for hardcore gamers. Now, just in time for Independence Day, they have their very own space in which to catch each other in the friendliest of fire: The Military Online Gaming program, a Global Gaming League-powered service that kicks off on the 4th with a Call of Duty: World at War tournament.
Though support will start with the 360, a rep from the group responsible, Pro vs. GI Joe, told Shacknews that our fighting men and women will soon be able to blast one another on PC and PS3 too.
Though support will start with the 360, a rep from the group responsible, Pro vs. GI Joe, told Shacknews that our fighting men and women will soon be able to blast one another on PC and PS3 too.
Alpha Protocol: The Espionage RPG: The Release Date

In addition to the date announcement, Sega released the North American box art, which can be found in our gallery. We must warn you, however, before you rush into the gallery, full of hope for a more exciting, distinctive box art image: it's exactly the same as the UK box art seen yesterday, with the "PAL" label changed to "NTSC" and the PEGI rating box changed to an ESRB box. It's still the same Pseudo-Bourne standing up in front of geography class.





















